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The Blind God - The Gazing Tree

The Blind God

I created this asset for The Blind God demo, and was to be one of the bigger spectacles in the foliage section of the world. This asset, however, was not used in the final demo, as it resembled an enemy / living creature, and thus would be confusing to players.

The High poly was created in ZBrush, and the low poly sections, including the treetops and eyes, were all retopologized in Blender. Texturing was done in Photoshop and Substance Painter.

Tree - front view

Tree - front view

Tree - back view

Tree - back view

Concept art ( Original artist not found, if you know please comment their '@' so I can credit)

Concept art ( Original artist not found, if you know please comment their '@' so I can credit)

Tree - High Poly

Tree - High Poly

Tree - Higher detail

Tree - Higher detail

Tree - High Poly and Finished design

Tree - High Poly and Finished design